Black Mesa

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Viewing 15 posts - 1 through 15 (of 17 total)
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  • #191865
    aoaaron
    Participant

    How is Black Mesa working? Any reccomended settings?

    I’m using an Index on an RTX 2080.

    Was going to play this through on my Quest in pancake but can I play this on VorpX instead? Any issues?

    #191871
    Ralf
    Keymaster

    Nothing unusual. Just make sure to check any hints that vorpX displays in top left corner of the game window and in the headset. Also – as always – choose a resolution (has to be 4:3 in case of Black Mesa, vorpX warns you if it isn’t) as high as performance allows for the best possible image quality.

    Highly recommended to check the “Custom Resolutions” section in the help in this regard. it explains how to add resolution that your PC cannot display normally.

    #192075
    aoaaron
    Participant

    Thanks. Damn so theres no preconfigured settings or profiles for it?

    Is it DirectVR compatible?

    Sorry I’m new to all of this still. Only played a bit of Bioshock Infinite with VorpX.

    #192078
    Ralf
    Keymaster

    The profile has full DirectVR support and the game works great. The only thing you may want to change from the default settings is the game’s resolution.

    #192081
    aoaaron
    Participant

    The profile has full DirectVR support and the game works great. The only thing you may want to change from the default settings is the game’s resolution.

    Thank you Ralf. Which resolution would you suggest for an Index and an rTX 2080?

    #192082
    Ralf
    Keymaster

    Generally As high as as you can go without sacrificig too much performance.

    Typically 1440p roughly yields 1:1 pixel mapping on normal headsets, but if you can afford it performance wise, even higher resolutions are worth a shot. Running games with higher resolution does for vorpX what enabling supersampling does for native apps.

    #193130
    War_Radish
    Participant

    *Please ignore. I found another post about my issue elsewhere*

    #193158
    slydog43
    Participant

    Not sure how to change the resolution of this game. If I try to change resolution in game, it crashes. So I setup custom resolutions for my computer and set it for 2560×1920, run Black mesa (without vorpx) and it goes back to 16×9 (1920×1080). I also tried changing the profile to set the res to 1920p, with it falls back to a lower res. Not saying it doesn’t look good, but I want the best. Any idea on when next update will come out? Thanks

    #193165
    steph12
    Participant

    add this to parameter launcher

    -w 2560 -h 1440

    with your desired resolution obviously.

    #193166
    slydog43
    Participant

    Thanks, but that doesn’t work for me. I tried that also with HL2 with no success. Ralf told me to set my desktop to the desired resolution, so I tried that also with Black Mesa, but no go.
    trying to run at 2560×1920 (4×3) with oldui of course).

    #193167
    slydog43
    Participant

    Any other ideas

    #193199
    slydog43
    Participant

    Not sure why it wasn’t working for me the other day, but I have it working fine now with a little AHK script that changes the windows desktop to 2560×1920 resolution and I also changed the BMS profile to not change Resolution. I can then run Black Mesa in a very nice looking resolution. Half Life has never looked so good.

    #193260
    jjensson
    Participant

    Does anyone know how to change the scale a bit smaller? Everything and everyone looks too big (standing in front of someone you realize how big their head is).

    I tried raising the 3D-Strength value, and it seemed to work, but now the floor is higher. Reset head tracking doesn’t help. DirectVR scan neither. Is there a solution for this?

    If i change my IPD directly in Oculus Dash, would this have an effect in VorpX?

    #193268
    Ralf
    Keymaster

    The scale is spot on per default (or VERY close to it). If you believe that may not be the case for you, changing the 3D-Strength is what you want to do. Just be aware that if you consider 1.0 (or VERY close to it) being wrong, objectively it’s your impression that is wrong. Sorry if that sounds a bit harsh, I just want to make it as clear as possible.

    All you have to do to play Black Mesa is setting a 4:3 resolution and running the DirectVR scan. There is nothing to tweak here. I understand how tempting tweaking is for some of you, but with full DirectVR profiles like this one all you can really achieve by tweaking is screwing things up.

    Ground height: monitor games are made to look good on a monitor, thus the camera typically isn’t placed with VR in mind. You can alleviate that with the camera height modifier option in the vorpX menu. Be careful though, depending on the game that may cause other glitches, e.g. when aiming down the sights.

    #193293
    dborosev
    Participant

    Sorry – dumb question – but what profile is everyone using? There isn’t an official one.

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