Call of Duty: World at War (G3D/Z3D)
Yet onther COD: WAW profile ;-) This one has also Z3D.
With inverted gunsight, so most guns can be used with both eyes. Main eye not required. Not tested with Multiplayer game.
– Use CoD.SCZ.FoV.Changer @ 100′ angle
– Optimized for cinama modes
– FULL VR w. Headtracking
– Resizable HUD
– SP Profile available at the cloud
http://rjkole.com?g=465