Call of Duty: World at War

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    RJK_
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    Call of Duty: World at War (G3D/Z3D)

    Yet onther COD: WAW profile ;-) This one has also Z3D.
    With inverted gunsight, so most guns can be used with both eyes. Main eye not required. Not tested with Multiplayer game.

    – Use CoD.SCZ.FoV.Changer @ 100′ angle
    – Optimized for cinama modes
    – FULL VR w. Headtracking
    – Resizable HUD
    – SP Profile available at the cloud

    http://rjkole.com?g=465

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