Can’t get Virtual Desktop/VorpX to work on Quest 2

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  • #197558
    pixelcowboy
    Participant

    I’ve uninstalled my antivirus, and all overlays I can find (riva, fpsVR, etc). I see the VorpX attaching menu, it launches SteamVR, but then nothing happens. In the log for Shadow of the Tomb Raider it ends with:

    WRN: D3D11 Base: No DeviceContext created, not hooking device
    INF: DXGI Base: CreateDXGIFactory
    WRN: DXGIBase: RealCreateDXGIFactory1: IDXGIFactory1 forced.
    INF: DXGI Base: CreateDXGIFactory
    WRN: DXGIBase: RealCreateDXGIFactory1: IDXGIFactory1 forced.
    INF: D3D11 Base: CreateDevice
    WRN: D3D11 Base: No DeviceContext created, not hooking device
    INF: DXGI Base: CreateDXGIFactory2

    For F1 2019 it ends with:
    WRN: D3D11 Base: FeatureLevel: D3D_FEATURE_LEVEL_11_1
    INF: D3D11 Manager: Instance created
    INF: ShaderParser not available.
    ERR: App: TopCrashHandler: unhandled exception BREAKPOINT at 0x0
    ERR: App: TopCrashHandler: module: nvngx_dlss.dll, offset: 0x7203
    ERR: App: TopCrashHandler: unhandled exception end
    INF: Main: Detaching from f1_2019.exe
    INF: Main: Graceful Exit
    INF: UI Manager: Released

    Will test wired later, but trying to figure out what’s happening.

    #197560
    pixelcowboy
    Participant

    Got F12019 working, seems like there is a problem with 3080’s. Shadow of the Tomb raider not yet, but at least I know that VorpX works now.

    #197562
    pixelcowboy
    Participant

    Shadow of the Tomb Raider works in Oculus Link mode at least.

    #197571
    Ogrescar
    Participant

    Do you have dx11 selected in game options for sottr?

    You probably need to turn off dlss in F1.

Viewing 4 posts - 1 through 4 (of 4 total)
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