Capture VR screenshot or video with VorpX

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Viewing 4 posts - 1 through 4 (of 4 total)
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  • #220430
    Boblekobold
    Participant

    Hi Ralph,

    it would be great to be able to capture high resolution accurate 360 (or at least 180) degree videos of gameplay, or at least 180 degree screenshots or sequences of screenshots if it’s too demanding for the GPU/SSD (with 3D stereo without loss if possible).

    Most people don’t realize VorpX potential, and you can’t show them with a flat video.

    Maybe it’s hard to do, but maybe it’s not. You are the only one to know ;)

    Of course you would see black on most part of it, but it doesn’t really matter. It still would show in a VR headset what you see when you’re using VorpX.

    #220438
    Ralf
    Keymaster

    Slightly less than 180° would work out mathemetically in theory with games that allow to set the FOV to the maximum possible with the perspective projection games use. BUT: due the extreme distortion that would require insanely high resolutions to reproject the recorded footage to (semi-)spherical 180° video that doesn’t look like being recorded at 320×240 resolution.

    Still an interesting idea. Might be worth a shot to create a couple of videos that way as promo material with games where this would actually work in principle without slowing down to a crawl due to the high resolution and FOV.

    What’s more feasible in general would be taking a series of pictures and stitching them together to a single 180/360 panorama. A stereoscopic panorama photo mode, so to speak.

    #220441
    RJK_
    Participant
    #220502
    Boblekobold
    Participant

    Thank you RJK_.

    So in order to render a G3D 4:3 2880p game, I would need a 7660×2880 monitor ?

    It would be possible if I could keep VorpX Desktop Viewer in background but I guess I can’t.

    As far as I know, I can’t Alt-Tab to Desktop Viewer when playing a game with VorpX virtual monitor.

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