Change FOV value for animations¿it's possible?

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    Hi,I would like to know if it is possible or not,change the FOV from game files u others methods,for automatic animations ingame,for example,in games based on unreal engine 3 or 4.

    At the moment,I always change “global FOV” for all games first person camera, however,when a short animation occurs(NO cinematics),for example,reloading weapons,pressing buttons elevator or pressing other technological devices,often these animations with “low fov/zoom”.(Yes,It is not the best way to express this problem, but I hope you understand :P

    I have managed to alleviate this in some specific occasions,reaching an “agreement” between two parameters. FOV game and option (3d-fov enhancement), located in the internal menu of Vorpx. The question is:
    Do any way to modify the fov value directly for animations based on unreal engine 3/4 games?

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