I’ve been playing The Hunter:Call of the Wild in just plain cinema mode but since a recent update the HUD and menus seem to be constantly trying to readjust scale, quickly jumping between largest and smallest. Turning 3D Reconstruction to geometry is the only thing I’ve found that will stop this but I would rather just play it flat.
Turn the HUD scale sliders all the way up to 100 in vorpX menu. Should fix the problem and work fine for cinema mode – also with Z-normal 3D if you like.
Well that did help the HUD stop jumping around but there is now a significant amount of graphical jittering going on in the game that was not there before. I also get a framerate warning now that I hadn’t before the update. Seems my performance has dropped off since updating. Is there a way to rollback to the previous version?