When ‘override xbox controller’ is set to ‘full’ the player character (in, say, Fallout4) will periodically lunge to the left without input from the pad or keyboard. Can’t find a reason…
I’ve also been trying to disable the player character from moving in the direction I’m looking. If I’m moving forward and look to the side, the player character will veer off in the direction I’m looking. I’d like to restrict movement direction to the pad and have head-tracking just to look around (as in life). I suppose this is due to head-tracking emulating the behaviour of the mouse, but if anyone has found a way I’d be interested.