I have a WMR headset. I know DCS automatically uses the SteamVr service to interface with the HMD. I was playing around with vorpX to see if it would work inside DCS and it seems vorpX appears to be able to hook into DCS ok with or without SteamVr enabled so no worries there.
My question is: can vorpX use DCS 3d geometry/z-buffer for stereoscopic rendering or is this not possible? The vorpX “ingame” menu does not allow option to be changed from “None”.