Direct Vr Titanfall 2

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Viewing 13 posts - 1 through 13 (of 13 total)
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  • #207122
    Chefschweisser
    Participant

    In Titanfall i have the resolution 2550x1440as native.i set the game and restarted with the vorpx profile.If i f i switch to full vr it looks a bit pixelated.I also added the custom resolutions in Nvidia.but how do i change it to a better resolution?do i have to do something in the vorpx settings? how do i set the resolution for the game in vorpx?Is it automated?Do i have to push alt-l or al-b or something else to scan direct vr?Kinda confused.

    #207131
    Ralf
    Keymaster

    Depends on the game. In Titanfall 2 you can do that in the vorpX menu on the DirectVR page. Whenever that is the case for a game vorpX displays an according message in the top/left corner of the game window as well as in the headset.

    Generelly useful hint: always pay attention to any messages vorpX may display in the headset and/or in the game window on your desktop. Saves a lot of trial and error.

    #207134
    Chefschweisser
    Participant

    ok thx.Will try

    #207200
    mr_belowski
    Participant

    After adding custom resolutions to my nVidia CP, I tried to change the res in Titanfall2 using the Vorpx in-game menu (settings like “ultra”, “phenomenal” etc). I can change these and Vorpx pops a message up when i save to say that the game probably needs a restart. When I restart the game a similar message is always shown (“Vorpx changed some settings, this probably requires a game restart”) but the resolution never seems to change. Am I missing something here?

    #220948
    Mihalytabornok
    Participant

    Yep same issue for me, can’t increase resolution beyond a certain point, no matter which method I use.

    #220949
    Boblekobold
    Participant

    Yep same issue for me, can’t increase resolution beyond a certain point, no matter which method I use.

    Do you use the Virtual Monitor with VorpX V24 ? (Launch VorpX desktop Viewer instead of VorpX). You should be able to use any resolution you want (without adding custom resolutions in Nvidia panel).

    #220950
    Boblekobold
    Participant

    Usually, 3840×2880 is a good compromise to play full VR with 4:3 headset like Reverb G2 or Quest 3 (but 2880×2160 is already good). Of course you can go higher, especially with more recent games with detailed textures, if you have a very good graphic card.

    Usually, I set resolution (and FOV) with game options or game cfg/ini files but with this game it seems you can (and should) use VorpX options as Ralf said.

    I’ve found that (it’s old, it’s another game, and I don’t know if it applies here) :
    https://www.vorpx.com/forums/topic/how-to-change-resolution-set-by-directvr-fullvr-mode/
    And that (as far as I know it always work in last resort, but it may cause other problems, or not) :
    https://www.vorpx.com/forums/topic/can-i-disable-vorpxs-optimal-resolution-functionality/

    #220959
    Mihalytabornok
    Participant

    Thank you for your response, I have launched the desktoip viewer through virtualdesktop (quest 3) and than used the windows diplay settings to up the resolution, the reported resolution in the game became different, but in the voprx menu real 3D is gone now and the image remains just as pixelated.

    Did I use the wrong method to change the res? Is there another issue with what I’ve done?

    #220964
    Boblekobold
    Participant

    I don’t know. I don’t have this game anymore, I didn’t try it with VorpX, and I didn’t use DirectVR a lot, but Ralf probably know (and maybe it’s written somewhere).

    Do you have the resolution you want ingame ? It must be a very high 4:3 one.

    First of all, adjust zoom level and use ClarityFX and sharpness if needed. You can try to adjust FOV (not only resolution).

    If I encounter a problem I can’t solve, I usually disable auto settings (checkbox “Don’t Optimize Game Settings”), and choose the resolution and FOV myself (most of the time I have to do it anyway because I play games without DirectVR, and most of the time it doesn’t take long because it’s almost always the same values). But ralf proved me recently it may break other things to disable auto settings with this kind of advanced profiles. You can always try if nothing works. Set a FOV around 112 and the resolution as you would if you weren’t using VorpX (in game options, cfg/ini files, etc.)

    When it works, you’ll probably be able to identify what was the problem, and re-enable auto settings if you need to.

    PS :
    changing Titanfall 2 FOV manually seems to not be very easy, but it seems to be doable.

    #220965
    Boblekobold
    Participant

    If the world scale is already perfect, and if you don’t feel zoomed in (or the contrary), the FOV is probably already Ok, but if you disable auto settings, you may have to change it manually.

    #220966
    Boblekobold
    Participant

    Of course if you want to use a very high resolution in VR with G3D, you also need a good enough graphic card. I suppose Titanfall 2 isn’t very demanding, but I don’t know.

    #220967
    Ralf
    Keymaster

    @ Mihalytabornok :

    Please ignore any potential recommendations that involve manually tweaking resolution/FOV for this game. Reset the profile to default in the config app and let vorpX do its thing. It knows what it does. Manual tweaking is not necessary for this game, you gain nothing by it except extra work.

    The resolution can be changed directly in the vorpX menu up to 2400p. vorpX auto chooses the best aspect ratio and sets the precisely calculated FOV. No need to manually adjust any of that at all.

    it‘s always good to learn how to set things up manually for games where vorpX can‘t do it automatically, but whenever it can, it’s usually the better idea to take that offer.

    Important:

    If you haven’t done that already, make sure your PC can handle resolutions up to 2400p, either by adding custom resolutions (see the vorpX help for detailed instructions) or with the new virtual monitor in vorpX 24.1.0 (link on the front page).

    #220974
    willkiel66
    Participant

    As far as I remember you should always use Airlink with Vorpx. Unless things have changed as I use VD for everything else apart from games I play with Vorpx

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