To anyone interested I found that decreasing the image zoom to 00.70 (maybe it’s just 70) and decreasing the fov to 90 in manual mode the aliasing less intrusive because of the higher pixel density. It also fixed the character height making it feel more natural than 110 and full image zoom. I you are using direct vr the fov should adjust automatically when you decrease the image zoom, but I don’t know if the pixel density will increase. My resolution is 1920×1440 and the fps is a solid 45fps on Oculus with my gtx 980.