I know almost nothing about the game. This list from RJK can help identify G3D profiles for other Gamebryo games (I don’t know why the link toolbar is gone now, but here are some on the list):
Divinity II: Ego Draconis – ( Gamebryo ) (G3D) ||
Fallout 3 – ( Gamebryo ) – 2008 (G3D) ||
Fallout: New Vegas – ( Gamebryo ) – 2010 (G3D) ||
Loki – ( Gamebryo ) – 2007 (G3D) ||
Nehrim – ( Gamebryo ) – 2012 (G3D) ||
Red Ocean – ( Gamebryo ) – 2007 (G3D) ||
The Elder Scrolls III: Morrowind – ( Gamebryo ) (G3D) ||
The Elder Scrolls IV: Oblivion – ( Gamebryo ) – 2006 (G3D) ||
The key though is knowing which directX version the game is running. If it’s dx9 you may be in luck. If dx12, then not so much.
That fact that you say 3D reconstruction is not even an option to select leads me to believe you might not be assigning the correct exe to the profiles you have tested. vorpX will attempt to attach to any exe that is started, and if it does not have a profile assignment for that exe, it will launch it’s generic 2D only hook profile.
G3D profiles typically always have the option to select a 3D type in the vorpX menu, weather or not the 3D actually works is another thing. But if assigned correctly, you should at least see a 3D reconstruction option available to try.