Homepage › Forums › General vorpX Discussion › Elite Dangerous Support?
- This topic has 9 replies, 5 voices, and was last updated Jan 1, 2016 5:10am by dotdog20.
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Dec 14, 2015 at 2:52pm #95795daytimeParticipant
Hello Ralf,
Can you look into bringing support to Elite Dangerous, Star Citizen’s main competitor? It’s fully released and only supports Oculus Rift 0.5 sadly. They probably won’t update it for a while.
Thanks
Dec 14, 2015 at 9:43pm #95799LaserParticipantThey have been adding updates to the current 0.5 support and they are working on current (0.8) and future rift sdk:s. Also you can run Elite with 0.8 sdk via Steam VR, so I think its better that Ralf uses his limited times with titles that will never have native support.
Dec 15, 2015 at 7:27am #95805daytimeParticipantI did not see anything so far to support your claim about working on 0.8. All we know is that they do not know when they will update. Steam Vr? Are you talking about the HTC Vive? I’m with oculus, as is most people who use Vorpx obviously, and it’ll still need support regardless.
Dec 15, 2015 at 9:16am #95806LaserParticipantNo im not talking about Vive, Steam vr added sdk 0.8 support a while ago.
So people are either using sdk switcher to run 0.5 sdk or the steam vr trick.Rift 0.8 working with Elite Horizons beta.
by u/DouglasteR in oculusDec 16, 2015 at 7:35am #95822daytimeParticipantThank you Laser for showing me that link. I figured out how to get it working, and I can confirm for others reading this that SteamVR does support the rift. It counts the tracking camera as one of the HTC Vive’s lighthouses and you only need one for it to work.
Dec 23, 2015 at 10:09pm #95924shadowselfParticipantNo im not talking about Vive, Steam vr added sdk 0.8 support a while ago.
So people are either using sdk switcher to run 0.5 sdk or the steam vr trick.That works for the Horizons beta (and the Ships beta) but not for the main E:D, as far as I know. If you can confirm that it actually does, I will likely buy the game, it’s 50% off right now.
Dec 23, 2015 at 10:11pm #95925shadowselfParticipantNo im not talking about Vive, Steam vr added sdk 0.8 support a while ago.
So people are either using sdk switcher to run 0.5 sdk or the steam vr trick.That works for the Horizons beta (and the Ships beta) but not for the main E:D, as far as I know. If you can confirm that it actually does, I will likely buy the game, it’s 50% off right now.
I figured out how to get it working, and I can confirm for others reading this that SteamVR does support the rift.
You got the main E:D working? Or are you playing Horizons?
Dec 26, 2015 at 7:04pm #95960LaserParticipantIt works also without horizons.
Dec 27, 2015 at 9:22pm #95977JESUSTAYSParticipantu can go back to oculus rift runtime 5.0 if u want that game to work no need for vorpx it works excellent and the software is free i love people because Jesus loves me
Jan 1, 2016 at 5:10am #96041dotdog20ParticipantNo im not talking about Vive, Steam vr added sdk 0.8 support a while ago.
So people are either using sdk switcher to run 0.5 sdk or the steam vr trick.That works for the Horizons beta (and the Ships beta) but not for the main E:D, as far as I know. If you can confirm that it actually does, I will likely buy the game, it’s 50% off right now.
I figured out how to get it working, and I can confirm for others reading this that SteamVR does support the rift.
You got the main E:D working? Or are you playing Horizons?
E:D has always had native rift support every time I have tried, no need for VorpX or SteamVR. Under the Graphics settings, there’s an option for 3D which lists a few options with either HMD (Speakers) or HMD (Headphones) working for the rift.
This applies for both E:D and H as they are the same game but with different access. Worked in .5 runtime and still now in .8 for me.I’d post a picture, but I still haven’t found a way to screenshot the rift in .8
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