External speakers always set to default upon launch resulting in crash

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  • #122912
    captainbubby
    Participant

    Hi all,

    I had posted several days ago regarding constant crashes with any Source engine game. It has been this way since the latest Vorpx update.

    One thing I have noticed is that without fail, everytime a Source engine game crashes, my Rift’s audio is no longer the default; even if I manually disable the other audio devices through Windows 10.

    Has anyone else encountered this error?

    #122916
    captainbubby
    Participant

    I just realized that this happens to *all* games through VorpX, not only Source games.

    #122934
    Ralf
    Keymaster

    vorpX per default automatically switches to Rift/Vive audio when you start a game and back to your default device afterwards. If the audio switching causes issues for you, you can disable it in the config app and instead switch devices manually as required.

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