Trying to improve the image quality on Fallout 4 (even at fairly short distances it was a blurry mess), I set VorpX to geometry rendering and boosted resolution to 1680×1200. I also disabled the in-game antialiasing.
While the image was much sharper, foliage and dead scrub became a flickering, shimmering blur that was very unpleasant. I tried turning on MSAA in Nvidia control panel, but this seemed to have no effect.
To avoid too many hours re-inventing the wheel, does anyone have any suggestions about how to keep the image clear while avoiding unwanted aliasing? My game framerates fell to about 40, which I know is too low, but I’m hoping if I can figure out how to balance sharpness and antialiasing then I’ve got a point to start balancing overall image quality and framerate.