If you mean how the fov inside the vehicles feels way too zoomed in, Far Cry 5 is the same way. Vehicle/weapon/hand models seem to be fov locked, independent of world fov changes. Not sure anything can be done about this.
Best way I found to deal with it was to zoom the screen out until it felt more comfortable behind the steering wheel. This works best with immersive screen fully zoomed out to 1.00, or cinema mode around -0.15. Yeah you’ll see some bars on top and bottom of screen, but it can still be a neat 3D experience.
Speaking of 3D though…
@ Ralf: my brief testing in FC4 tonight showed Geometry no longer working. Pretty sure it used to work pre update.
Z3D works, but it’s having the exact problem I noticed with FC5 – ground textures are failing to load properly. I suspect this for all dx11 Dunia profiles. Something a simple tweak might fix?