This is still somewhat experimental and not yet complete, but is already a good immersive gaming experience. I’m hoping the new tools coming later might iron out the remaining artifacts. There are alternative Z3D profiles available if you prefer.
Far Cry 5 (G3D)
G3D is working as intended across all world objects. It’s the terrain textures and shadows that do not yet align correctly. To mitigate eyestrain, I’ve reduced terrain textures to their most basic. Works well enough.
I wish FOV in vehicles wasn’t so narrow, but I’ve adjusted EdgePeek to be more suitable for driving. Running around and shooting feel good though.
**You’ll first need a working EAC bypass to hook this game, unfortunately. Please use Offline only.
– use a 16:9 resolution (2560×1440)
– set FOV to 109 in game’s Advanced Graphics settings
– set Anti Aliasing and Motion Blur to OFF
– Low Graphics settings recommended for best performance
*Use EdgePeek in vehicles
*Some shadow and pixelated artifacts remain
*FOV Enhancement will separate the terrain
*FullVR/Immersive modes optimized for Rift
*Cinema mode optimized for Pimax8k
Strange. The game settings aren’t giving me the option of 2560×1440. I’ve tried windowed and borderless mode. Both using native 16:9 aspect ratio. And I’ve added 2560×1440 as a custom resolution, even changed my flat screen monitor to that res. Any idea what’s preventing it? Could it be a limitation on my GTX 1080 FTW?