Far cry primal only adjusts rotation when using directvr

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Viewing 7 posts - 1 through 7 (of 7 total)
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  • #170948
    mpmo
    Participant

    It won’t adjust the FOV. It looks very zoomed in and weird. It’s like portal but before doing the directvr scan. And when I click on directvr scan, it only does head rotation. No FOV, no resolution, no positional tracking. Any fix for this..?

    Also, is there any way to know ALL the games that have support for 3D geometry?

    #170952
    Ralf
    Keymaster

    The field of view is set via editing the game’s .ini file. The Direct VR page of the vorpX menu shows information about the supported Direct VR features if any are available.

    Please make sure to read all notifications that are shown by vorpX and always restart a game when you are prompted to do so. To apply edited .ini values a restart is usually required.

    #170953
    mpmo
    Participant

    Ohh I see, thankssss! So are there different ways of editing the ini files for different games or are they all the same..? And is there any tutorial for editing the file? (I’m guessing the file is located in the same folder the exe is in, correct..?)

    And so I don’t ask again for another game in the future, how do I know what games I have to edit the FOV myself with the ini file and which games I have to use other ways (like flawless widescreen for example)

    #170954
    Ralf
    Keymaster

    Whenever vorpX can adjust the FOV automatically, either with an .ini edit or via memory scanning, you can see that on the Direct VR page of the vorpX menu.

    #170955
    mpmo
    Participant

    ahaa, thanks. From this video you can see that for far cry, i have to change fov from the ini file (as you said) https://www.youtube.com/watch?v=IfFDrc1aIDE

    the default is 1.0, do you have any recommended values when you tried it..? if you don’t it is fine. Thanks for all the help nontheless!

    #170956
    Ralf
    Keymaster

    You do not have to do it yourself for Far Cry 4/Primal, vorpX does that automatically.

    You can check whether that is supported for a game on the Direct VR page of the vorpX menu. vorpX also shows a notification whenever it changes the FOV.

    #195823
    cercata
    Participant

    I think the problem with Far Cry games in general is that not all things are in the same scale, so no matter what FOV you set, you’ll allways see something weird.

    I was quite disapointed with Far Cry primal after playing with a lot of settings.

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