Hi Ralf,
Firstly, thank you for your work, the program works really good and it very useful for VR/3D gaming.
Today I want to ask you about adding more multipliers to screen size / distance. And here’s why:
I find a way to make Doom 2016 work with 3D, via Reshade (Vulkan mode) + SuperDepth3D shader.
It looks and works just awesome!
Except one thing – the screen is too close in FullVR mode, so my eyes crossed too much.
I have already set screen distance / scale to 5x, but it needs a little more (something like 7-8x).
Thus, I forced to use “pick for preview” mode in Vorpx to add some distance, but it also makes screen size smaller (in terms of FOV).
Or, I can also use “Virtual Desktop – desktop streaming” since it has more flexibility in terms of distance from / scale of virtual display. But VorpX desktop / game streaming has better quality so I would like to use it instead.
Can you please, add to the VorpX some extra multipliers to screen distance and scale?