Could we have the ability to have the magnifier option in VR mode, and could it magnify the bottom left and bottom right of the ‘unsee-able’ screen when running games in widescreen, and have them showing at the bottom left/right of the viewable screen in the rift.
I had that implemented for testing purposes a long, long time ago, but in the end decided against it in favor of EdgePeek mode. I’ll reconsider it, but no promises.
vorpX already has far too many options. Multiple solutions for the same thing make things even harder for new users.
im glad this is captured at least for something to look into later, edge peek mode is good but having to use it everytime to check a health bar or map is not like it being permanently there without having to do that.
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