Yes I almost always use ClarityFX at full with sharpness at maximum. And it works very well !
According to my tests, G3D works better inside with Metro Exodus, because as you said, you must disable some effects when you are outside (shadows still have a strange effect on G3D inside, and I don’t know why, but it’s acceptable, so I keep them all, since you gave the option). G3D was very impressive in spiders level and other bunkers. I use Z3D outside because I prefer raytracing, etc.
But also because image is blurrier at the same resolution in G3D. If I look far away at the very beggining of the game (Moscow), for example, it’s really blurry in G3D, but it’s amazing in Z3D (you can see every detail, even at the edge of the map).
It’s also the case with Bioshock 2 (Minerva’s Den) Remastered (Z3D looks a little better than G3D).
In original Bioshock 1&2, it’s not the case at all (on the contrary, G3D is better than Z3D, with a perfectly crisp image).
So maybe I have a problem…
I though you had to limit rendering because Metro was too demanding with G3D.