I’ve noticed some rendering problems when using VorpX as HTC Vive in certain titles, others work, so a bit of a hit and miss. That being said, everything works in generic HMD (extended mode). Would you kindly add Oculus and Vive as tracking options to that rendering option? Currently when I try to use it, the only tracking option available is “none”.
The generic headset mode is meant for phone VR users who use an external streaming/head tracking solution. Oculus doesn’t even have an extended mode anymore, and I’m not really sure whether Steam VR will have it much longer.
That said, adding additional trackers to the generic mode is on the nice-to-have feature list, right now it’s just not a top priority.