This thread is for my personal Homefront profile only, so reports can be treated better.
I mainly used a DX11 Unreal 3 base profile for this fix which made less shader fixes nessecary. I decided to leave most shadows enabled, in parts they look slighty off but give the game a much better look as if they were disabled. Improved sniper gun view (laser).
– FULL VR with Headtracking
– Cinema Mode on default
– Use PCGW FOV Tool, set to 130
– Profile available at the cloud