How to ‘detach’ the HUD

Homepage Forums Game Hints and Settings How to ‘detach’ the HUD

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #191109
    Kyokushin
    Participant

    Hello,

    I have a question – i am trying to set up the Witcher 3, in overall it run very good, but something what i cant set-up is to detach the HUD.

    I know i can scale the HUD but i would like to detach only HUD from the headtracking.

    At now the HUD is following my head, i would like to move my head but keep the HUD in fixed position – that would allow me to keep HUD larger and look by moving the hed to options which i have higher or lower.

    #191112
    Ralf
    Keymaster

    That’s not posssible, sorry. You can scale the HUD and (in G3D mode) change its depth, but it can’t be disconnected from the game window.

    #191114
    Kyokushin
    Participant

    Not good, that is the one thing what i am missing.

    With that – any game might be just VR ready.
    HUD attached to headlook is annoying after few minutes of playing.

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.

Spread the word. Share this post!