Homepage › Forums › Game Hints and Settings › How to use dgVoodoo2 with VorpX?
- This topic has 13 replies, 7 voices, and was last updated Sep 28, 2024 11:20pm by Laser.
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Jan 4, 2020 at 3:32pm #191582DestroyParticipant
I’ve been doing much reading but have not come across a comprehensive step by step guide how to get sub DX9 games to run with VorpX and dgVoodoo2.
Its confusing as heck.
Is there a comprehensive, exacting Dummies guide somewhere?
Btw, I’m trying to use it on Ghost Recon 2001 Gog.com version.
I’ve got it so VorpX says is trying to hook but never truly does or VorpX gives me a warning saying remove d3d9.dll
Thanks for any help.
Jan 4, 2020 at 4:14pm #191583RJK_ParticipantThis is the main prodedure:
Open games.exe in a hex editor, find:
d3d9.dllReplace it with:
v3d9.dllthen rename dgVoodoo2’s d3d9.dll to v3d9.dll and put it in C:\Windows\SysWOW64.
Some games require additional files, if the above doesnt work, search the game driectory for other files containing d3d9.dll, replace their content like above.Note:Some games wont still not work this way, Avatar for example.
BTW Ghost Recon should be DX8, only D3d8.dll that you need to put in the games folder where the games exe is located and use the vorpx DGVoodoo2 base profile.If that doesnt work, try other DGVoodoo2 profiles.
http://rjkole.com/gamestuff/engines/index.php?selengine=DGVoodoo2
Jan 5, 2020 at 2:23am #191601DestroyParticipantGot it to work. Seems using DX8 was the key. I thought it was DX9 and kept trying to use the DX9 dll files hence also getting the popup warning message from VorpX.
You’re right, Ghost Recon 2001 is DX8. I put the D3D8.dll, dgVoodoo.conf and dgVoodooCpl.exe inside the games folder where the game’s exe is located, ran dgVoodooCpl to set the .conf file and used the VorpX Ghost Recon(2001) cloud profile. Starting the game from GoG.com works fine.
Works well, thank you.
Sep 28, 2020 at 5:04pm #197062syhlif32ParticipantAny way to make VorpX work with Dgvoodoo 2.7 ?
Can’t get it to work in nether Dx11 nor dx12!Oct 16, 2022 at 10:34pm #213361IroquoisPliskinParticipantI managed to get VorpX to attach using dgvoodoo2 and can use the del menu with fullVR but the slider for G3D doesn’t work. Did anyone manage to get 3D working with dgvoodoo2 in ghost recon 2001?
Oct 17, 2022 at 12:56am #213365matteo39ParticipantI’ve tried with dark forces 2, no results
Oct 27, 2022 at 9:32pm #213538IroquoisPliskinParticipantI forgot the most important part, importing the profile from the cloud if there is one. I imported Ghost recon 2001 that states G3D works with it and the game now works in G3D with DGVOODOO2.
Sep 26, 2024 at 8:03pm #220399LaserParticipantI tried some games with dgvoodoo2 and could not get them to hook, the dgvoodoo logo shows up on flat screen so that part should be ok and vorpx tries to hook up but never does. I tried the usual methods of alternative hooking etc but no luck. I am running on the 24.1 and haven´t tried 21.3.5 but should vorpx and dgvoodoo work on the beta also?
Sep 27, 2024 at 3:50pm #220403RalfKeymasterOnly DX7/8 games work as far as I’m aware or maybe DX6-8, DX1-5(or 6) only does the final rasterization via Direct3D, not any actual 3D calculations. Handling such cases would require an entirely new pipeline in vorpX instead of doing 3D like vorpX does 3D normally. Might happen if I‘m bored at some point, but don‘t hold your breath.
To further complicate matters, something has changed recently in dgVoodoo, so vorpX can‘t find projection matrices of recent dgVoodoo versions at all. So even the games that normally work, currently don‘t with recent dgVoodoo builds. Has been taken care of for the next vorpX, but for the time being you have to use older dgVoodoo builds (2.5 or 2.6, can‘t recall exactly).
Sep 27, 2024 at 9:06pm #220404LaserParticipantTo clarify that I tried games that have profiles in cloud for example freelancer, I have to double check that Im using the correct (older) build of dgvoodoo. But nice to know that the next version of vorpx should allow for easier time with these games, thanks.
Sep 27, 2024 at 9:28pm #220405RJK_Participant@Ralf:
I would recommend not touching the mechanism that vorpx hooks into dgvoodoo2 (current DGVoodoo2 Profile) because this may break hundrets of profiles. If i may make a suggestion, explicitely make a new profile for the version that currently doesnt work.If i may point on the many profiles i made:
Most of these are using v2.6. Only a few 2,7. Profiles having no version info, you may use v2.6 or lower down to 2.5.Note: I have a few DGVoodoo2 Z3D profiles as well on the cloud for DX6 and Glide, using v2.6 !
Since each profile is different i recommend going through them until you find one that works.
You may also take note of this list https://www.vogons.org/viewtopic.php?t=62198 , hasent benn updated for a while though.Sep 28, 2024 at 10:45am #220410RJK_ParticipantI made a G3D working profile for Freelancer, read on here:
Sep 28, 2024 at 10:59pm #220415LaserParticipantWorks great, now I just need to get rid of 30fps cap that I seem to have. And after I tested freelancer I checked few other games and this time I could hook in to all of those as well. And I have know idea what was blocking vorpx from hooking when I last tried them…
Thanks again for all the profiles.Sep 28, 2024 at 11:20pm #220416LaserParticipantNevermind, seems that the planetside stuff is locked to 30 and once in space it unlocks. I can live with that.
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