Ok i noticed in some of the demos that the rift headtracking movement was a tad shakey at some points felt a “LIttle” shakeycam ish it would be nice if the driver has an option to smooth movements or i dunno. i imagine if your wearing it and things shake a bit i dunno how that would do? though unlike say camcorders your view is a virtual one so that could simply be corrected software side :-). maybe just a thought in the drivers settings kinda like TrackIR 5 has a “smooth ” settings or something too :-).
With the sensor code I’m using currently the tracking works very nicely as far as I’m concerned. No random jitter, but small head movements are still there. I can’t say right now how the Oculus sensor code works in this regard, but my guess is that they spend a lot of time to get this right.