Is it possible to adjust the height of the Immersive Screen? I feel that in 3rd person over-the-shoulder games it’s more natural if the viewer is a bit higher than the center of the screen.
Currently i just lower my head a bit before i reset my view. I think that a setting for the height might be more comfortable than that method. :)
I don’t think you can alter the height of the “actual” screen (please do someone correct me if I’m wrong).
However, I think the “Camera Height Modifier” is still present in the “More Stereo 3D Settings” when Immersive screen is enabled, so perhaps that might be useful ?
Not really a solution, and not possible for Z3D (i think). I suppose that the screen is meant to be centered vertically, so that you have the most realistic 3D effect.
Oh, i always assumed that the tilt axis is the horizontal center of the screen. When you describe it as a valid solution, it sounds as if the axis is the viewers head. That would be actually a better solution than up/down, with the screen remaining perpendicular.
I was wondering how you guys haven´t yet tried the “Tilt”-button in the vorpX-menu yet and would have given you the idea of trying that one, if Ralf wouldn´t have done it already.
The probably only “downside” of “tilting” the screen up or down would be that it ain´t moving in a “flat” direct way up/down and more in the way of like moving along a sphere, but this also has its good reason, since that way the app makes sure you´re looking at it from the “best” perspective.