Immersive Screen height adjustment?

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    Is it possible to adjust the height of the Immersive Screen? I feel that in 3rd person over-the-shoulder games it’s more natural if the viewer is a bit higher than the center of the screen.

    Currently i just lower my head a bit before i reset my view. I think that a setting for the height might be more comfortable than that method. :)


    I don’t think you can alter the height of the “actual” screen (please do someone correct me if I’m wrong).

    However, I think the “Camera Height Modifier” is still present in the “More Stereo 3D Settings” when Immersive screen is enabled, so perhaps that might be useful ?

    Not a great solution I admit, but worth trying.


    Not really a solution, and not possible for Z3D (i think). I suppose that the screen is meant to be centered vertically, so that you have the most realistic 3D effect.


    You can tilt the screen up and down to your liking. There is a ‘More Settings’ button for each play style directly on the main page of the menu.


    Oh, i always assumed that the tilt axis is the horizontal center of the screen. When you describe it as a valid solution, it sounds as if the axis is the viewers head. That would be actually a better solution than up/down, with the screen remaining perpendicular.


    I was wondering how you guys haven´t yet tried the “Tilt”-button in the vorpX-menu yet and would have given you the idea of trying that one, if Ralf wouldn´t have done it already.

    The probably only “downside” of “tilting” the screen up or down would be that it ain´t moving in a “flat” direct way up/down and more in the way of like moving along a sphere, but this also has its good reason, since that way the app makes sure you´re looking at it from the “best” perspective.

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