I’m trying to play this game in Z3D.
Switching between G3D and Z3D breaks both modes. Z3D works in the menu (as long as the game is launched with Z3D active), but stops once there’s a scene transition. I recall experiencing a similar issue when attempting to play Golden Light.
Ralf, could you provide any insight as to why some Unity games seem to break Vorpx like this?
I’ll try a few different troubleshooting steps and some other profiles, but I doubt they will work.