Indivisible

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  • #188335
    ilkj4832z
    Participant

    Indivisible(DEMO) – G3D

    New work of Lab Zero known for the development of “Skullgirls”.
    RPG.
    It will be released soon.
    It became 3D in the demo version.
    I don’t know if it will work in the product version.
    Profile is in Cloud,Check it.

    #200384
    senoctar
    Participant

    Unfortunately it doesn’t work with the release version. Most likely the demo was an early preview using Unity engine. The full version uses the developer’s in-house Z-Engine. Other than Skullgirls there seems to be just one other game built with this engine.
    I tried various either profiles, hooking methods and display modes. Most don’t even hook and when they do there’s no 3D.

    Reshade + Depth3D does hook and can extract the depth map. It’s not perfect though, player characters are not registered in the Z-buffer and will stick to whatever is behind. Fine detail like foliage is also not registered. Strangely NPCs have correct depth information.
    The game is also locked at 60 FPS.

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