I don’t have any other info on this than anybody else at this point. Before MS releases the patch, it’s impossible to say anything Windows specific.
However, the benchmarks in the article linked above show virtually zero impact in all games that were tested. Those were Linux/OpenGL tests, so some uncertainty remains, but I wouldn’t expect much of a difference on Windows. Don’t worry.
I’m sure we’ll see plenty of Windows gaming benchmarks as soon as MS patches Windows.