Intergrated graphics confusion

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    I’ve been trying to utilize Vorpx to run Sekiro: Shadows Die Twice, yet when I have my Intergrated Graphics enabled (on my Laptop, 2060/Intel UHC 630, something like that) it never hooks, so I turn them off, and it loads! Issue is, that without these, it runs terribly, for some reason, does anybody know if there is a fix to this? Am I unable to use Vorpx?


    With the default Geometry 3D method performance drops to about half (actually a bit less) of your 2D performance since evrything has to be drawn twice, once for each eye. A mobile 2060, which is even slower than a desktop 2060, probably is not enough for Geometry 3D at VR friendly framerates in newer games.

    Try to reduce graphics details and/or switch to Z3D in the vorpX menu. Z3D doesn’t look as natural, but is a lot faster since it only renders each frame once an then applies 3D as a post process effect afterwards.

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