Just curious if anyone’s got it working. Mine is not playing nice at all. ESO’s always been an extra pain in the ass for Ralf, so I’m not surprised, here, but I’d certainly like to know if it’s just happening to me.
The first time I tried it, it only went to my main monitor and was super-low-rez, including 3d and 2d elements. Now, it only goes to my main monitor and it’s acting like it normally does when I set it to a lower resolution — 3d is at the target resolution, stretched, and 2d elements are displayed at my desktop resolution of 2560×1600. I love this game but they really did some weird stuff with their engine.
I should also mention that I ran the optimizer for ESO and I have everything configured in a way that worked with the 0.8 runtime and vorpX 0.9.1. (Though I was getting black flickering, presumably from framerate dips, and… well, the terrain disappeared a lot, as did some other things. I didn’t actually use it much, for these reasons. But it did hook, at least, lol)
vorpX 16.1.1 and Oculus Home 1.3.0.198914(1.3.0.202883), whatever the hell Oculus’ two version numbers are supposed to mean. And Home auto-updates, right? :\