Mage Knight: Apocalypse

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  • #177726
    RJK_
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    Mage Knight: Apocalypse (DGVoodoo2) – G3D

    Not that i want to overdo it, but why not sharing what i am particularly proud of. Ive been trying to get this RPG/Hack n Slay game to work for ages, now with the kind help of DEGE, the maker of DGVoodoo, (and VorpX of coarse ) , tonight i was finally able to enable S3D for this game.

    DGVoodoo2 required
    – Character creator stays only partly 3D but thats probably the only restriction
    – Open default_gameoption.ini, set MODELQUALITY = “2.000000”; TEXTUREQUALITY = “2.000000”; change resolution also, THEN delete gameoption.bcf
    – Rescalable HUD, nice S3D
    – Optimized for Cinema Modes ( Cinema Lounge is default )
    – Profile availiable from the cloud

    Note: The vorpX support of DGVoodoo2 is very experimental and can break at any time

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