I noticed a couple of small issues still (But nothing deal breaking), just thought I’d mention them.
About 10% of the cutscenes are messed up stereoscopically now. Which is much better than the actual game, but thats new.
The weapons customization bench screen is really tough to see, unlike before.
Again, not big deals, the game is still 100% playable now at least, so thanks for that!
I’ve also noticed, though it may not be directly related… that if I play Mass Effect 3 Multiplayer now that the game is playable for more than a few minutes, around 3 to 5 games in, eventually the screen will go completely black and I have to remove the headset to keep going. If I hit Del key, the Vorp X menu still comes up but I have not found a way to make the video come back with any setting. So far the only way I know of to fix it is to restart the game completely. Another thing I noticed is when it gets to that point, the Vive seems to be running abnormally hot as well. However, Native VR titles do not seem to have that problem. @dborosev, I haven’t played much campaign play, have you run into any blank screens since the fixes, where the video just goes pitch black?
I added the same profile tweak that was added to the ME games to Dishonered (and a bunch of other Unreal engine games) a week ago or so. No cloud profile update this time since it probably would be incompatible with your current vorpX version due to some recent code changes, but the tweak will be included in the next vorpX release.
Would be great if you could give some feedback in this regard after the next update. I don’t have a savegame with powers in Dishonered, so I can’t test myself.