ME Andromeda Geometry 3d issue

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  • #201842
    celticspike
    Participant

    So ME Andromeda has an official profile and a search of the forums shows its supported for geometry 3d but I can’t get it to work properly. When I enable it the edges of the character models have all these little black squares like some sort of artifacts
    Does anyone know what’s causing this?

    #201845
    Ralf
    Keymaster

    The lighting method the game uses can’t be 100% stereoized properly, hence there are some minor blocky artifacts around charcters. Please leave the 3D-Strength at the recommended default value of 1.0. The glitch is barely noticable unless you crank up the 3D-Strength value.

    #201847
    celticspike
    Participant

    thanks, but it is set to the default of 1.0
    I didn’t change anything.

    #201848
    Ralf
    Keymaster

    Maybe you mean something else than what I had in mind. The only other thing I can recommend is downloading the “Mass Effect: Andromenda [vorpX]” cloud profile in case you didn’t do that already. The profile that currently is included with vorpX has some shadow issues which have been fixed in the cloud profile.

    Apart from that there isn’t really anything I can recommend besides switching to Z3D.

    #201898
    dborosev
    Participant

    The game is superb looking in Z3D, and I’d play it that way anyways if I were you. Better performance and looks awesome. Just crank the 3D in Z3D to get a good strong depth.

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