I understand Mechwarrior Online does not support 3D…yet. However, I’ve managed to create a user config file to turn the setting on and have been able to get the game to work with vorpx.
My problem is that when I look around with my DK2’s, it moves the upper body of the mech which in turn causes my targeting reticle to move. Mechwarrior has implemented TrackIR support and Ive seen a youtube video of a player that was able to “freelook” around his cockpit which didnt move his target reticle.
Does anyone on these forums know of a way to be able to do the same but using vorpx and DK2’s? I figured if TrackIR was able to get it to work, there has to be some setting that would allow vorpx to do the same with the DK2’s.