Menus HUDs

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  • #355
    baggyg
    Participant

    Hi Ralf,

    With Team Fortress 2 being launched I was interested to read through the guide on the wiki page (http://wiki.teamfortress.com/wiki/Oculus_Rift_User_Guide). One thing that worried me was the section at the bottom

    “Because of the low resolution, much of the text is very hard to read. In particular the loadout and store screens are basically impossible to use in VR.”

    I was wondering whether you had experienced the same when testing dialogue / menus / huds?

    #356
    Ralf
    Keymaster

    There are issues with HUDs and menus in various games, although impossible is not the word I would use in most cases.

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