Homepage › Forums › General vorpX Discussion › New Vegas problems
- This topic has 11 replies, 2 voices, and was last updated Dec 12, 2017 10:24pm by
superretro2010.
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Dec 10, 2017 at 8:42am #168615
superretro2010
ParticipantWhenever I sit on a chair my guy would float away through the wall into nothingness can someone tell me why this could be it only happens when I enable vr without vr it doesn’t do this
Dec 10, 2017 at 7:51pm #168626Ralf
KeymasterProbably related to positional Direct VR. If you virtually sit down in a chair often in the game, disabling the positional component of Direct VR in the vorpX menu is worth a shot. Normal pos tracking will kick in instead.
Just not virtually sitting down in an ingame chair and instead having Direct VR’s basic room scale pos tracking might be the better idea though.
Dec 10, 2017 at 10:14pm #168631superretro2010
ParticipantI see what you mean but I guess I’m also wondering if this could be fixed through a new update over the game possibly in the future and I was also wondering why whenever I enable optimized settings for new Vegas and then luanch the game new vegas launcher appears rewriting all my settings?
Dec 10, 2017 at 11:48pm #168640Ralf
KeymasterTBH I somehow doubt this is serious, but just in case it’s really an issue for you, you can easily address it the way described above or alternativly by temporarily disabling Direct VR with the hotkey for that before you sit down in a chair in the game. You can adjust the hotkey to your liking in the config app.
Dec 11, 2017 at 3:24am #168644superretro2010
ParticipantOk thanks I just wanted to also know why when I use an enb the screen is gigantic for new Vegas vr it just decides to go huge?
Dec 11, 2017 at 10:05am #168647Ralf
KeymasterENB mods hook into the rendering pipeline in a similar way that vorpX does, it’s quite likely that they cause issues. They may work with with the ENB injector (can be downloaded from the ENB website), but there is no guarantee for that. If in doubt, you shouldn’t use an ENB mod to avoid any potential conflict with vorpX.
Dec 11, 2017 at 11:04am #168649superretro2010
ParticipantIs there a way I can turn up the quality for the game in vr it looks really low resolution compared to my tv maybe this is normal but just incase do you know a way I could fix this?
Dec 11, 2017 at 11:07am #168650superretro2010
ParticipantAlso as for the siting issue it only occurs when 3D rendering is enabled other then that it doesn’t I don’t think it’s a big deal just wanted to let you guys know if you ever decided you wanted to fix it
Dec 11, 2017 at 11:21am #168651Ralf
KeymasterYou can run games at any resolution with vorpX. The higher the resolution, the better the image quality. Good resolutions for vorpX quality wise are 1600×1200 or 1920×1440. Just keep an eye on performance (ALT+F). You should make sure that the game runs at 45fps.
If your monitor can’t display the resolutions mentioned above, you might be able to add them as custom resolutions in your graphics driver control panel. Alternatively you could run the game windowed and set the resolution manually in the game’s ini file.
Dec 11, 2017 at 11:24am #168652superretro2010
ParticipantShould I maybe play on a monitor that isn’t 4k or does that not make a differance? Also what are your thoughts on using windows 10 hdr feature?
Dec 11, 2017 at 11:27am #168653Ralf
KeymasterIt doesn’t matter what monitor you run the game on. A 4K monitor makes it easier since it can display higher resolutions per default. Otherwise you can do what I wrote in my answer above.
Dec 12, 2017 at 10:24pm #168681superretro2010
ParticipantThanks for the help I will mention that I have a resolution option 2048 by 1526 I think this may be 5:4 res rather then 4:3 would this impact the 3D effect or no because if 4:3 is better quality for examp wouldn’t it be better to use 1920×1440? Is there a reason why the graphics are grainy they don’t seem to be crisp like on the tv screen
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