Nier Automata crashing

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  • #191006
    DemiD
    Participant

    I am running in an issue with Nier Automata. I tried to google / reddit / search in this forum. Couldn’t find anyone with the same problem.

    VorpX hooks into Nier Automata fine. I can browse the menu / change settings.
    As soon as I start a new game / load a save file, the game shows its loading screen for like 1 second and then crashes back to desktop.

    This happens with the default VorpX profile as well as the custom profile provided by user “whorpxgam”.

    I have disabled anti-aliasing as sugested by the default profile. I even tried to force-disable anti-aliasing in the Nvidia ControlCenter.

    Any idea what I might be doing wrong?

    #191007
    Ralf
    Keymaster

    Does it work for you when you don’t have vorpX running?

    Incidentally I checked the game two days ago while playtesting the next vorpX release. Crashed for me with or without vorpX, so I figured it has to be some general issue after some recent graphics driver or Windows 10 update or so and didn’t ivestigate further.

    #191008
    DemiD
    Participant

    LOL, I’ve just tried it without VorpX. Does crash at the exact same point.
    In case it is related to recent Win 10 update: Are you in the insider program? Because I am, which means I get some buggy Windows 10 updates very now and then.

    Currently I am running Version 1903 / Build 18362.535

    #191009
    Ralf
    Keymaster

    The build number shows 18363.535 here, but it’s not an insider build. Just the most recent regular Windows 10.

    #191070
    PaulM
    Participant

    You are not alone, and it’s not a vorpX or Windows issue. Oculus Rift causes the access violation error. You have to unplug your headset from your PC if you want to play the game.

    #191113
    Ralf
    Keymaster

    Interesting find. Works indeed perfectly fine with other headsets, so it has to be the Oculus software that somehow interferes. Odd that that also happens without vorpX, that’s not something one would expect.

    #192458
    dborosev
    Participant

    Anyone know if this has been resolved?

    #192468
    Ralf
    Keymaster

    Seems to work again for me in a brief test. I don’t recall to have done anything about it, so I guess Oculus, nVidia or whoever might have been responsible has fixed the underlying problem in the meantime.

    #192566
    dborosev
    Participant

    Nice. Another game I never got around to that I can try.

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