Oblivion – CPU Usage

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    I’m having some FPS issues in Oblivion with Oculus Rift.

    I have an intel 4670K 4-core CPU overlocked to 4GHz and a Geforce 1080 Ti GPU.
    I’m using vorpX on a brand new Windows 10 install, brand new Oculus Rift install, all Nvidia settings on default, so no downscaling or anything

    Unmodded Oblivion in 1280p mode (resolution in-game listed at 1440×900) is absolutely crushing my CPU.
    The combination of Oculus software, vorpX and Oblivion is keeping my CPU at 100% load constantly. GPU is fairing better, usually at about 60% load.

    I get very unstable FPS, sometimes its below 45, sometimes its 80-ish.
    Non-VR Oblivion is sitting at about 30% CPU and 30% GPU.

    Is this kind of CPU/GPU usage normal with oblivion in vorpx?
    Is there anything I can do to improve this and lower the CPU usage?

    Perhaps it’s something in the programs i use?
    First I start the Oculus software, then i start vorpX and then i start Oblivion.
    Or is there some “magical” setting that I need to do?

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