Outlast Performance Issues / Crashing

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  • #80053

    Hey all,

    So I’ve been messing around with my new oculus, and I can’t seem to get Outlast to run well. Before anyone says anything, I have the rift working with native aps in direct mode, and I can launch Outlast in 32 bit mode (since 64 bit doesn’t work) with vorpx succesfully with the rift in extended mode. That’s where my issue is though, is that running it in 32 bit mode causes my cpu to max out, and then crash while the game is loading. I have no issues running it on my monitor in 64 bit mode. I’ve tried having all other applications closed, and running it on 2d with low settings, but it still crashes.

    Any suggestions?


    Are you running with the rift as the primary monitor? Also, what are your computer specs?

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