I’m doing my homework before jumping fully into VR and trying to clear up as many question marks as possible.
Q: Can i assume that every game that is capable of running vorpX in G3D, automatically supports Z3D? Or is the issue more complex? Are there games that run *only* in G3D?
While this might sound like trying to downgrade, my goal is to play only the games in G3D that don’t require Ambient Occlusion to look good (mostly engines that heavily use lightmaps, like Source or Unreal Engine). Newer games with fully dynamic lighting would look better in Z3D IMO (i never recovered from the trauma of Doom 3’s “per pixel lighting”, but i digress… :) )
Come to think of it, the last paragraph makes sense from a performance standpoint as well.