Resident Evil 7 FOV mod update

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  • #169562
    lipplog
    Participant

    The last steam update broke the FOV mod by CivilWare. I just found his updated version here…

    Hey guys. Here’s the updated version of the FOV mod. The one linked above is outdated. https://civilwolf.wordpress.com/2017/11/02/resident-evil-7-fov-ar-trainer/

    #169775
    lipplog
    Participant
    #170382
    haints
    Participant

    Do we still need this mod with the latest update to VorpX?

    #170392
    lipplog
    Participant

    Oh. I just assume we did. Have you tried it without the mod?

    #170395
    haints
    Participant

    I have and I’m not sure but I thought the new automatic form of DirectVR might set the FOV automatically.

    #170396
    lipplog
    Participant

    So the perspective is normal then? No distortion around the edges?

    #170401
    Ralf
    Keymaster

    The RE7 profile always worked out of the box with default settings, even before the latest update, by using ImageZoom to account for a bit of missing FOV. The advantage of using the FOV mod is that you can set ImageZoom to 1.0 to remove the slight top/bottom bars that are visible with the default vorpX profile settings.

    I would only recommend to try that if you really know what you are doing though and are heavily bothered by the not fully utilized vertical FOV. The default settings without the mod work well apart from that.

Viewing 7 posts - 1 through 7 (of 7 total)
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