Revive versus VorpX

Homepage Forums General vorpX Discussion Revive versus VorpX

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #103416
    krayziez
    Participant

    So I’m trying to play Subnautica which is only for Oculus but there’s revive that would translate that so it could work for the Vive. I’m wondering if anyone has tried both revive and vorpx. What’s the difference? I also heard that both these cannot be installed at the same time or else vorpx will not work.

    #103427
    Creep
    Participant

    Vorpx and Revive are two totally different concpets for two totally different use cases.

    – Revive is an API wrapper that translates Oculus runtime functions into openVR calls, this enables you to play many Rift games on the Vive.

    – Vorpx is a stereo injector with headtracking support for mouse/analog emulation (and many more neat features), which enables you to play many non-VR games in both of the current HMDs.

    Subnautica is a Rift game and is listed on the Revive compatibility list as working, so that is where you need to focus your attention.

    Vorpx and Revive can be installed alongside each other without problems, but they can’t both hook into a game at the same time (which would be pointless anyway since Vorpx is for non-VR games and Revive is for rift games).

    #104814
    Dayn
    Participant

    @Creep.

    Brilliant reply Creep. You totally helped me as well. And gave all the info I was looking for.

    Thanks Man.
    Kudos.

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.

Spread the word. Share this post!