Dec 4, 2017 at 7:03am #168498Dec 4, 2017 at 11:35am #168501
I’ve also turned off shadow cache, Dynamic shadows, and set shadows to very low. Now the shadows just flicker like crazy. And the studdering is still there.Jan 2, 2018 at 1:53pm #169625JESUSTAYSParticipant
I get this problem on gta 5 using the new update makes inside the vehicles accurate but now judder after five minutes.I take off the headset and it works fine but on taking it back to vr environment it judders.Like overheating quickly while such a low fps.Praise Jesus!Jan 6, 2018 at 5:07am #169776
the latest update fixed everything for me. And the FOV mod was also updated. I recommend it for flawless distortion free image.
http://www.wsgf.org/forums/viewtopic.php?f=95&t=31880&start=230Dec 27, 2019 at 5:24pm #191297
I can play RE 7 but have massiv judder when i move my head in the game. If i look around with the gamepads joystick everything is fine. It’s just when i look around turning my head. Any advice?Dec 27, 2019 at 5:56pm #191298RalfKeymaster
Did you maybe disable the “X-Box Gamepad Override” in the vorpX menu? IIRC it is on per default for this game since it doesn’t like gamepad and mouse (emulated by vorpX for head tracking) to be used at the same time.
If you disabled it, please reset the profile to default in the config app.
More general: When “X-Box Gamepad Override” is on per default, it’s usually on for the reason above and should not be turned off. In fact the sole reason for vorpX’s built in gamepad mapper is dealing with games that dislike mouse/gamepad to be used at the same time.Dec 27, 2019 at 7:06pm #191299
Thanks for the info, but “Override XBox Game pad” is set to “FULL”. So that should be ok.Dec 27, 2019 at 7:40pm #191302RalfKeymaster
Just checked it, no problem here, so I don’t think there is a general issue.
First please make sure that the game runs with at least half your headset’s refresh rate. You can check the frame rate with ALT+F.
Please also try to enable FluidSync in the vorpX menu (or set it to auto), most headsets should work fine without it, but it can help with judder by capping the framerate to half the refresh rate of your headset if the full rate can’t be reached.
If you happen to have a Windows Mixed Reality headset, FluidSync should definitely be on at all times since WMR headsets don’t really like uneven frame rates.
If you don’t know whether you maybe changed this or other sync related settings, a full factory reset (config app/trouble shooting) would also be worth a shot.
Apart from that I’m out of ideas, I’m afraid.Dec 28, 2019 at 11:51pm #191347
I found a solution for the judder. I have a HP Reverb headset (so WMR). I set the refreshrate in the WMR settings to 60HZ instead of 90HZ or automatic. Now i have constant 60Hz and i can look around without any judder.Jan 29, 2020 at 10:54pm #192174chtiblueParticipant
I found a solution for the judder. I have a HP Reverb headset (so WMR). I set the refreshrate in the WMR settings to 60HZ instead of 90HZ or automatic. Now i have constant 60Hz and i can look around without any judder.
Thanks I will try that in RDR2 because I have constant judder in RDR2Jan 31, 2020 at 10:08pm #192216haintsParticipant
Is the “split hand” issue fixed in RE 7 now?
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