Shadow fix – Fallout 4

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Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
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  • #104372
    NipOc
    Participant

    I found a fix for the buggy shadow, that appears around near objects in Geometry 3D
    (looks like black Z-3D artifacts).

    You have to turn

    bComputeShaderDeferredTiledLighting=1
    to
    bComputeShaderDeferredTiledLighting=0

    and the shadow is fixed.

    #104377
    BlueSummers
    Participant

    Sweet, Thx!

    #104389
    kurry
    Participant

    Thanks! I’ve been trying to fix that for so long.
    Now I just need to fix my shadows, I have one huge shadow that covers the ground outside.

    #106225
    sponge101
    Participant

    For me it made the textures on building and the ground freak out (opening scene). I’m using flawless widescreen. Could that be interfering with the fix?

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