Homepage › Forums › Game Hints and Settings › Skyrim and ENB
- This topic has 22 replies, 6 voices, and was last updated Feb 21, 2018 9:36pm by
lipplog.
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AuthorPosts
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Apr 20, 2017 at 9:54am #127835
nieda113
ParticipantHi sorry for double posting,,but pls anyone who can explain ENB and Skyrim with vorpx working.. I am using the injector version,, but all i get is a black screen and just sound whats wrong .. THX
Apr 20, 2017 at 8:14pm #127859Karlor
ParticipantCheck the ini for:
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dllIt may take a few times to get it all to hook with vorpx. I find that 90% of the time off a fresh system reboot it hooks first try. After that it’s 50-50. Sort of a pain but with all that’s going on I can forgive it all for stumbling here and there. The benefits from the EnBoost is worth it. Also you might be able to improve the hooking by messing with enbinjector.ini stuff but I haven’t dug around.
Apr 23, 2017 at 8:15am #127925prinyo
ParticipantAre you using Rift or Vive?
Is Skyrim + ENB working on the screen (not with VorpX, the normal flat screen).
Is Skyrim working without ENB with VorpX?
Which SKyrim is this – the Classic or SSE?
Are you trying to use only ENB Boost or some ENB preset?Apr 23, 2017 at 3:24pm #127936nieda113
ParticipantAre you using Rift or Vive?
Is Skyrim + ENB working on the screen (not with VorpX, the normal flat screen).
Is Skyrim working without ENB with VorpX?
Which SKyrim is this – the Classic or SSE?
Are you trying to use only ENB Boost or some ENB preset?Hi yes Skyrim (normal version legendary) , CV1 , runs fine on win10 with enb reshade and whatever. As soon as i will use it with vorpx i will have a black screen and only sound. I can use the enb boost .
I cant use any preset since enb doesnt work with vorpx
I tested several enb version including the latest 3.0XXX
I tried all settings in the proxy part, even to inject the enb twice by using the enbinjector.hope that helps..
Apr 24, 2017 at 6:22pm #127965prinyo
ParticipantFrom what I understand you can use the base ENB (the memory fix) but can’t use a preset. I guess some presets can conflict with the way the 3D driver works. What preset are you trying to use? I can give it a try and see if it works on my system.
Apr 26, 2017 at 9:16am #128016nieda113
Participantso i am back, yesterday i had some succsess atleast a bit. I fired up the enbinjector and started skse after tabout three to four times the game started and i got the enb boost notice on the skyrim loading screen. But thats all because the game froze and i got the loading screen and sound .
(Somtimes waiting for two or three minutes the game will start )
Today ill try some more setting in enb boost and skyrim pres.ini. I noticed changes in ipresentinterval and some other changes were resulting in different effects . I will keep on trying to get this to work, since i loved it playing with the DK2 and all the reshade and enb features….
keep u updated.Apr 29, 2017 at 8:44pm #128106nieda113
ParticipantSo figured it out! Vorpx and enb working together.
I can open the enb gui ingame and change setings that take effect in the game. If someone is interested on how to get it work i can post my eblocal and skyrim pref ini and the nvidia settings here.Next step i plan ist to use the dx9.ini settings from helix mods to inject atleast reshade 2.0 because 3.0 wont work with oculus latest sdk…
peace out!
May 6, 2017 at 6:25am #128210MarkG
ParticipantI found that actually enabling ENB graphics options made everything look flat. That’s why I disabled them all in the end and just used the memory manager.
May 6, 2017 at 7:01pm #128226nieda113
ParticipantYes, as soon as the effect in the enb gui is enabled the image looks flat. I found out changing the occlusion settings will change that. I am still tweaking setup , since i fallout 4 enb works fine, even not using the injector version ( not avalable for FO4) enb works fine.
May 10, 2017 at 2:23am #128291Grumdark
Participant@nieda113
I’m interested in how to get it to work.
If you can publish your (enblocal, skyrim pref ini and nvidia settings)here, as any extra information you deem appropriate, gratefulMay 13, 2017 at 7:37pm #128351nieda113
ParticipantHi here my ini & enb settings
enblocal:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=other_d3d9.dll[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true[PERFORMANCE]
SpeedHack=false
EnableOcclusionCulling=true[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=10480
EnableCompression=true
AutodetectVideoMemorySize=false[THREADS]
DataSyncMode=2
PriorityMode=4[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0[LIMITER]
WaitBusyRenderer=true
EnableFPSLimit=false
FPSLimit=39.0[INPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
//KeyScreenshot=
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyScreenshot=44
KeyShowFPS=106[ADAPTIVEQUALITY]
Enable=true
Quality=1
DesiredFPS=30.0[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=true
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=true[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0skyrim.ini:
[General]
sLanguage=GERMANuExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=0[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=1
bDrawShaderGrass=1
bGrassPointLighting=1
b30GrassVS=1
iMaxGrassTypesPerTexure=8
iMinGrassSize=20[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the “Warnings.txt” file for more information.[Archive]
sResourceArchiveList=Skyrim – Misc.bsa, Skyrim – Shaders.bsa, Skyrim – Textures.bsa, Skyrim – Interface.bsa, Skyrim – Animations.bsa, Skyrim – Meshes.bsa, Skyrim – Sounds.bsa
sResourceArchiveList2=Skyrim – Voices.bsa, Skyrim – VoicesExtra.bsa[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0[Papyrus]
fUpdateBudgetMS=20.0
fExtraTaskletBudgetMS=20.0
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=153600[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1skyrimprefs.ini:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=1
fInteriorShadowDistance=3000.0000
fShadowDistance=2500.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=0
iSize H=1440
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice=”NVIDIA GeForce GTX 1080 Ti”
bFXAAEnabled=0
iShadowMapResolution=1024
fShadowBiasScale=0.3000
iShadowMaskQuarter=3
iAdapter=1
iPresentInterval=1
bTransparencyMultisampling=1
bDeferredShadows=0
iShadowFilter=3
bShadowsOnGrass=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=100.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=822288566
fVal6=1.0000
uID6=690416380
fVal5=1.0000
uID5=690416381
fVal4=1.0000
uID4=690416382
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1May 20, 2017 at 3:58am #128502Grumdark
ParticipantThank you nieda113.
I will start experimenting in the next days.Jan 28, 2018 at 10:09pm #170431lipplog
ParticipantHi guys,
Has anyone tried ENB with Skyrim Special Edition? Since the memory fix isn’t necessary in SE, I was wondering how that changes the ENB set up.
Jan 28, 2018 at 10:43pm #170433nieda113
Participantas of win 10 fall update 2017 no need for the 32 bit skyrim version to use enbboost since they fixed the vr memory allocation . Skrim (old) runs flawlessley ….Anyways, if enb is enabled it kills the vorpx you wont have a 3d effect in skyrim se.
Jan 29, 2018 at 3:51am #170441lipplog
ParticipantAh. So no ENB with VorpX at all, huh?
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