I get a great 3d effect but, the shadows don’t render 3d so they kind of hang in front of all the objects.
The graphic settings of the game, I don’t see any way of turning off the shadows, is there anyway vorpx can disregard the shadow rendering or get this part fixed?
Due to this problem, I cant really use it, kind of makes my eyes crosseyed
Hmm, did you do anything special to get Space Engineers to work with VorpX?
For me, when I start Space Engineers via steam with VorpX running (and watching) – the game starts on the Rift, but as a normal monitor.
Its -one- image and there is no VorpX menu.
I tried making a shortcut for SpaceEngineers.exe (both 64 and 32 bit) via VorpX but executing that as administrator – same effect as starting via steam.
Other games, such as Skyrim, work just fine with VorpX and it “hooks” right into it.
My Space Engineers is vanilla shader wise; I only have some workshop models in the game.
My Issue in short:
– game starts on the oculus, but VorpX doesn’t hook/inject into it (no VorpX Menu)