STALKER 2

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  • #220821
    dborosev
    Participant

    Any luck from anyone on this one?

    #220822
    dellrifter22
    Participant

    After hours of testing profiles, Luck found me with the Unreal Engine 5 base profile. But you must launch with TAA mode in Exclusive Fullscreen for Z3D to work. You can’t use DLSS or FrameGeneration or the screen becomes all garbled. Any changes to AA or resolution will require a relaunch.

    I put my profile settings on the cloud, but only vorpX version 24.1.0+ will be able to find it:

    S.T.A.L.K.E.R. 2: HoC [dellrifter22]

    dx12 Z3D
    Settings I used:
    -4:3 res 3360×2520 or 2880×2160
    -Exclusive Fullscreen
    -FOV 106
    -TAA at 100 render scale
    -No DLSS, No FrameGen
    *cutscenes don’t work well in 3D, so best to watch them flat in EdgePeek.

    The 3D strength is passable, but could be better. Hopefully one day we’ll have a proper profile that works with DLSS for better performance.

    #220823
    dellrifter22
    Participant

    P.s. Don’t install a Hook Helper for this profile. It caused my game to always crash at “compiling shaders”. Delete or rename the dxgi.dll if a Hook Helper was created.

    #220840
    Nieenden
    Participant

    Thanks for your time setting up the profile dellrifter. I’ve put at least 10 hours into it at this point. My frames are bad at 30-60 FPS on a 4070 but it is incredibly immersive. Working DLSS would be absolutely amazing.

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