Standalone Cyberpunk 2077 VR Mod – 2nd startup Issues

Homepage Forums Technical Support Standalone Cyberpunk 2077 VR Mod – 2nd startup Issues

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #209202
    wedgeewoo
    Participant

    Hello,
    I am using an oculus quest 2, running the base game on GOG. When I start up the app after the mod installation, it typically works fine, but after closing and starting the game again, it loads maybe 2 seconds of the production slates then freezes and then goes no further, essentially flatlining the game. I can work around this by uninstalling the mod, opening cyberpunk, closing, then installing the mod again. Is there anyone else out there that has experienced a similar issue? is there another work around? I figure IF there isn’t a way I would take the User settings script and fill in optimal parameters as I go, overwriting the default settings after every installation.

    #209203
    wedgeewoo
    Participant

    Im going to try and delete the cache data in the LocalAppData, I’ll report back later.

    #209204
    wedgeewoo
    Participant

    Deleting all the cache data in the Cyberpunk 2077 LocalAppData seemed to work. I can boot up Cyberpunk 2077 multiple times, and change the Vorpx data. Ill do more troubleshooting to see if there is something I missed but I hope this will provide someone else with a solution, because this is truly a wonderful application.

    #209267
    dursty0280
    Participant

    I’m having a similar problem. Can you please direct me to where I might find this file/folder?

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.

Spread the word. Share this post!