I fired up one of my favorite games (KotOR 2) in VorpX and it works nearly flawlessly in VR. The two main problems with it are: 1- The bloom effect is too intense – it creates blobs of light that obscure whatever that blob is on top of. And 2- Every time you target an enemy, or container, or door, character etc to interact with, the text and reticle are way off from where they should be.
Has anyone tried VorpX in this game and has any idea of how to get it working?